No edit summary |
No edit summary |
||
Line 55: | Line 55: | ||
* [[Tutorial CSP First Step|Starting ProB for CSP and first animation steps]] | * [[Tutorial CSP First Step|Starting ProB for CSP and first animation steps]] | ||
The following tutorials concern older versions of ProB. | The following tutorials concern older versions of ProB. | ||
Line 65: | Line 66: | ||
*[[Tutorial Co-Simulation]] | *[[Tutorial Co-Simulation]] | ||
We also have a [http://www.stups.uni-duesseldorf.de/bmotionstudio/index.php/User_Guide/Tutorial tutorial for B Motion Studio]. | We also have a [http://www.stups.uni-duesseldorf.de/bmotionstudio/index.php/User_Guide/Tutorial tutorial for B Motion Studio], but we now recommend you use [[VisB]] instead. | ||
{{Feedback}} | {{Feedback}} |
ProB is a flexible and extensible validation tool for high-level specification formalisms.
ProB supports
Below we present a gentle introduction to ProB focusing on classical B (but many of the commands are also applicable to the other formalisms such as CSP, Event-B and Z).
Understanding ProB's Animation and Constraint Solving along with Tips:
Advanced Validation with ProB:
Other Tutorials:
For ProB for Rodin, the following presents a gentle introduction:
The Rodin handbook also contains material about ProB:
For ProB for CSP, the following presents a gentle introduction:
The following tutorials concern older versions of ProB.
There are two tutorials on the physical units plugin (which is no longer supported as of ProB 1.9.0):
For Co-Simulation we have this tutorial:
We also have a tutorial for B Motion Studio, but we now recommend you use VisB instead.
Please help us to improve this documentation by providing feedback in our bug tracker, asking questions in our prob-users group or sending an email to Michael Leuschel.