Tutorial: Difference between revisions
add link to second physical units plugin tutorial |
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Furthermore, there are several tutorials on the physical units plugin: | Furthermore, there are several tutorials on the physical units plugin: | ||
* [[Tutorial Unit Plugin|Using the | * [[Tutorial Unit Plugin|Using the Physical Units Plugin inside ProB]] | ||
* [[Tutorial Unit Plugin With Rodin|Analysing | * [[Tutorial Unit Plugin With Rodin|Analysing Physical Units with ProB for Rodin]] | ||
For ProB for CSP, the following presents a gentle introduction: | For ProB for CSP, the following presents a gentle introduction: | ||
Revision as of 13:30, 7 January 2013
ProB is a flexible and extensible validation tool for high-level specification formalisms.
ProB supports
- multiple languages: B, Z, CSP, Event-B, Promela, dSL, ...
- and multiple validation techniques : animation, model checking, ...
Below we present a gentle introduction to ProB focusing on classical B (but many of the commands are also applicable to the other formalisms such as CSP, Event-B and Z).
- Starting ProB and first animation steps
- First steps in model checking
- Complete model checking
- Understanding the ProB Setup Phases
- Tutorial Troubleshooting the Setup
- Tutorial Understanding the Complexity of B Animation
- Tutorial Understanding ProB's Constraint Solver
- Tutorial Debugging Well-Definedness and Transition Errors
For ProB for Rodin, the following presents a gentle introduction:
- Starting ProB for Rodin and first animation steps
- Important Parameters of ProB for Rodin
- Exporting Rodin Models for ProB Classic
The Rodin handbook also contains material about ProB:
Furthermore, there are several tutorials on the physical units plugin:
For ProB for CSP, the following presents a gentle introduction:
We also have a tutorial for B Motion Studio.